![]() ![]() That being said, there isn't much sentimentality or epicness in the look-I can't think of any backgrounds I really spend time looking at. The Frog Suit, the Angry Sun, the Hammer Suit. So many classic features, so much nostalgia. ![]() Watch the playlist of the recordings here. I streamed my most recent playthrough of this classic Nintendo game. Once I get to this game in chronology project, I will play the original NES version without saves-likely using the Flutes haha-to get a proper rating and review, and move everything below to the All-Stars review) To reflect this entry being NES, I adjusted the overall rating to be realistic to my engagement with it, but kept the review as is because I had already written it out ha. "Knorr’s writing is so pleasant, her stories are so heartwarming and engaging, and her persepctive so refreshing, that it seems obvious that I have to recommend this book.(I played the version on Super Mario All-Stars for SNES, so see here for that final rating being 5 star. Named one of Dennis Cooper's Favorite Nonfiction Books of 2016 a fascinating exploration of a game that is the root of nearly every game since." - Eric's Binary World "It really opened me up to a different way of considering the game. ![]() ![]() 3 is worth a look, especially if that mustachioed plumber holds a place of reverence in your own nostalgic heart." - ZAM She is the author of the 2023 Boss Fight book, GoldenEye 007, as well as the poetry collections Mega-City Redux, Copper Mother, and Annotated Glass. Along the way, Knorr unearths SMB3's connections to theater and Japanese folklore, investigates her own princess-rescuing impulses, and examines how the game's animal costumes, themed worlds, tight controls, goofy enemies, and memorable music cohere in a game that solidified Mario's conquest of the NES era.Īlyse Knorr is an associate professor of English at Regis University and the co-editor of Switchback Books. With the help of her friends and family, critics inside and outside the realm of gaming, and former Nintendo of America employees, Alyse Knorr traverses the Mushroom World looking for answers. But what exactly made this game the phenomenon it was? Shigeru Miyamoto's ultimate 8-bit platformer lived up to all the hype and elevated Mario from mascot to icon. 3 flew in on the P-wings of critical raves, intense popular demand, and the most sophisticated marketing campaign Nintendo of America had ever attempted. Upon its 1990 NES release, Super Mario Bros. ![]()
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